Teleporters
The Magalan world of ELEX II has a network of 47 teleporters. You have to activate each of the teleporters before you can use it. To activate a teleporter, you must find him and reach him on foot. Then you will be able to fast travel between any two activated teleports. Solving Map Pieces Puzzle will give you location of all Teleporters. Teleporters Location Map
12
SOUTH CARAKIS FIELD OF RUINS
Teleporter
13
TOMSONTOWN SOUTH
Teleporter
14
GROTTO
Teleporter
15
TOMSONTOWN NORTH
Teleporter
16
GAMMARA
Teleporter
17
EAST CARAKIS FIELD OF RUINS
Teleporter
18
TOMSONTOWN CENTRAL
Teleporter
Companions
There are 7 potential companions in ELEX 2: Crony U4, Caja, Nasty, Fox, Falk, Nyra and Bully. Companions are friendly NPCs that you can meet on your journey through the world of ELEX II and join your party. Companions in Elex 2.
- Faction: Morkons
- Melee Weapon: Two Handed Sword
- Ranged Weapon: Rifle
- You meet her in Morkons Settlement Grotto, underground inside.
- Possible Romance
Destroyer with the Morkon Resistors. A brutal and malicious woman, biological twin of Logan, former Duke of Tavar. Her mood swings were legendary.
Her basic attitude to life never improved, especially once Jax and Caja had a baby together. She felt betrayed and turned her back on Jax.
Nasty returned to the Outlaws after the war against the Albs only to discover that she had been made persona non grata. Even her brother Logan refused to help her return to her old position of power.
So she travelled to Carakis and took over diplomatic negotiations with the leaders of the Free People on behalf of the Morkons, as well as doing other dirty jobs in the Grotto. She specialized in public executions, assassinations, and intrigue.
Nasty Likes (Loyality):
- Bad Deeds
- Morkons
- Outlaws
- Courage
- Smartness
- Greed
- Inappropriate Jokes
Nasty Dislikes (Loyality):
- Good Deeds
- Clerics
- Berserkers
- Albs
- Cowardice
- Silliness
Trainers / Teachers
There are several types Trainers / Teachers in ELEX II, they are located mainly in faction settlements and in the Bastion. Trainers Location Map
Morkons Trainers
14
Bahadur (Morkon Faction Trainer)
Morkon Trainer / Teacher
15
Batulga
Melee Combat, Stamina Trainer / Teacher
Melee Weapons, Melee Weapons Specialist, Backstab, Stamina, Stamina Regeneration
Inside Grotto
16
Gosta
Protection, Health, Attributes Trainer / Teacher
Armor, Resist All, Stronger Potions, Extra Hit Points, Health Regeneration, Attribute Points, Attribute
Inside Grotto - Inkeeper
17
Vlad
Survival, Trophies Trainer / Teacher
Inside Grotto
18
Mordrag / Dimitry (Morkon Faction Trainer)
Morkon, Protection, Melee Weapons, Heavy Weapons Trainer / Teacher
Inside Grotto
19
Attila
Melee Combat, Heavy Weapons, Stamina, Trophy Trainer / Teacher
Melee Weapons, Melee Weapons Specialist, Backstab, Grenades, Heavy Weapons, Heavy Weapons Specialist, Stamina, Stamina Regeneration, Animal Trophies
Inside Grotto
20
Sloppy
Mining Trainer / Teacher
Inside Grotto, after you mine some ore.
Merchants
Merchants & Traders are like shops where you can buy and sell weapons, armor and equipment. Merchants are located mainly in faction settlements and in the Bastion. Not all potential trader NPCs will want to trade with you when you first meet them. Many of the Traders will require you to complete a mission. There are also traveling traders located outside the cities. Merchants Location Map
Morkons Merchants
18
Trader
Merchant / Trader
Armor, Fuel, Elex, Junk
19
Arms Dealer
Merchant / Trader - After Tengis Trade Permit
One Handed, Two Handed, Ammunition, Junk
20
Marika
Merchant / Trader
Armor, Food, Fuel
21
Nova
Merchant / Trader
After Mission.
Stims, Elex
22
Gosta
Merchant / Trader
Food, Potions
23
Armorer
Merchant / Trader
Armor, Recipes & Blueprint, Ammunition, Fuel
24
Scrap Merchant
Merchant / Trader
Weapons, Junk
Legendary Weapons
In the world of ELEX II, you can find or obtain 29 special, unique or legendary weapons that are significantly better than the commonly available ones. Legendary & Unique Weapons
10
THE RAZOR
One-handed Weapon, damage: 82, sockets: 3, requirements: DEX 38, STR 56.
It once removed the beard of a Berserker in battle who then flew into a frenzy, killed its owner and took the blade.
Inside the house is hanging on the wall.
11
BOOM BOOM BYE BYE
Heavy Weapon, damage: 170, ammunition: Cannon Ammunition, requirements: DEX 56, STR 56.
Boom! Dead!
On ground level inside pit with alien enemies.
12
STEEL NET
Shield, damage reduction: 100%, requirements: DEX 50, CON 37.
Many a blade has been caught in the net.
Inside house on ground level.
13
THUNDERCLAP
Ranged Weapon, ammunition: Shotgun Shell, damage: 232, requirements: DEX 65, STR 65.
On the roof of a skyscraper, long Jetpack fly.
14
DEATH STICK
Heavy Weapon, ammunition: Slugthrower Ammo, damage: 438, requirements: DEX 73, STR 73.
This weapon was found in a grave. There was no sign of the corpse, though.
On the roof of a skyscraper, long Jetpack fly.
Sunglasses
The world of Elex II offers you a variety of glasses to suit any occasion and offer a variety of extra skills. You just need to find them. Glasses Location
03
(...)
In Mission Location
Safes & Codes
Safes require a 4 digit code to be opened.
14
Code: 7368. Inside house.
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